Adjudicator

Defeating an Adjudicator grants rewards to the attackers; lesser rewards are also distributed to every member of the entire Alliance. So defeating an Adjudicator benefits every member of the Alliance.

For "Daily Tasks", an Adjudicator counts as a Wendell -- you will only be rewarded for your first Adjudicator or Wendell.

Adjudicators are like Wendells, but with different rewards, so for additional details, consult the "Wendell 101 - the Basics of Dancing with the Clown" article.

Adjudicator Levels
For the moment, it looks like there are only Level10 Adjudicators. These are indentical to Level 10 Wendells, with different rewards.

2 To date, only the level 10 Adjudicator exits.

3 The "Share Reward" will be shared - by the proportion of zombies killed - but only between the attackers who are eligible for rewards [those who have not yet defeated their daily Adjudicator or Wendell]. For example, if two of three attackers are eligible, the "Share Reward" will be split 3 ways by proportion of zombies killed, but only awarded to the two eligible attackers. If, for example, the first attacker is eligible and gets 43% of the kills; the second attacker is ineligible and get 36% of the kills, and; the third attacker is eligible and kills the remaining 21%, then the shared rewards are as follows: 43% of the shared reward goes to the first attacker; the second attacker gets no shared reward, and the third attacker gets 21 percent of the shared reward.

4 When the Adjudicator is defeated, every attacker who is eligible [those who have not yet defeated their daily Adjudicator or Wendell] will receive all the "Attacker Rewards". If in a rally, there are two eligible attackers and one ineligible attacker, two sets of "Attacker Rewards" will be awarded to the eligible attackers; the ineligbile attacker gets no reward.

5 When you defeat this Adjudicator, this reward is distributed to every member of the Alliance; every one of our hundred members receives this reward.

Level-Appropriate Adjudicator Rallies
Killing an A10 with a 3-slot rally requires about 180K of T5 troops, or about 60K troops from each rally participant. So generally, a 3-slot assault on an A10 only makes sense with T6 troops, or huge formations of T5s.

Killing an A10 with a 4-slot rally requires about 45K of T5 troops [with level-appropriate heroes and skills] from each rally participant. A 4-slot rally will allow medium sized T5 formations to kill an A10.